    Mac OS X            	   2                                             ATTR                               /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage      
     com.apple.provenance bplist00)	

 !"#$%&'()#?AVj#?
ݿ#?2    #?y|Fϖ0#?f    #?~Ĥb#??^K
#?hgJL#?B   #?16g@#?խ`    #?ՋM    #?#?2׿p`#?˭    #?S#?Ij`#?tY#?e.d #?j    #?j1z #?W`    #g4###&+n #    # #n6#>'`#u(#x8Q`#x8Q`#o'K#ԮzU#{t*#&n,'#,N #@#mD#Մ\#Y^_-  4 = F O X a j s |              '09BKT]fox             *              bplist00)	

 !"#$%&'()_past meta-rounds_maximize short-term payoff_continue cooperating_maintain mutual cooperation_avoid triggering^key objectives_maximize mutual gains_meta-game history analysis_minimize exploitation_history-based strategy_avoid exploitation\mutual gains_strategy description[checked via^likely defects_"exploiting conditional cooperation_maximizing payoff_incomplete code]past behavior_opponent cooperated_reciprocate cooperation_establish goodwill_punishing defections_code suggests randomness_balancing cooperation_deterministic defect strategy_defect unconditionally_opponent defected_conditionally cooperateYipd match_preemptively defect_conditionally defect_hardcoded defection patterns^defect earlier]ever defected_previous code analysis_start cooperatively_early-round behavior^strategy logic_likely strategyZedge cases  4 G d {     !6CZfu*E]})7Pf}             *              bplist00                            
bplist00Ren                              ;g